AI Insights · Timothy · January 2022
Top 5 Dynamic Games on iOS in Malta Q4 2021
Discover the performance trends of the top 5 dynamic game applications on iOS in Malta during Q4 2021, including key metrics like weekly downloads and revenue.
During the fourth quarter of 2021, the top 5 dynamic games on iOS in Malta showcased varied performance trends, according to Sensor Tower data. Here's a closer look at the weekly downloads and revenue metrics for these popular games.
Roblox from Roblox Corporation saw a significant increase in weekly downloads towards the end of the quarter, peaking at 182 in the final week of December. Weekly revenue also exhibited fluctuations, starting at around $1.3K in early October and reaching a high of approximately $2.5K in early November. By the end of December, the revenue settled at roughly $1.9K.
K-Games Challenge by Supercent, Inc. experienced a dramatic initial surge in downloads, with a peak of 508 in the first week of October. However, this number quickly declined, with downloads dropping to single digits by the end of December. Notably, there was no recorded revenue for this game throughout the quarter.
Score! Hero 2023 from First Touch Games Ltd. displayed a steady performance in terms of downloads and revenue. Weekly downloads varied, peaking at 87 in early December, while weekly revenue showed a moderate increase, reaching a maximum of $60 in mid-October and maintaining a steady range around $30-$50 towards the end of the quarter.
Truck Simulator : Ultimate by Zuuks Games demonstrated consistent download numbers, with a peak of 89 in late September and fluctuating around 30-40 towards the end of the quarter. Weekly revenue saw a similar trend, starting at $45 in late September, dipping to $18 in early November, and recovering to $57 by the final week of December.
Pokémon GO by Niantic, Inc. had a notable performance with weekly downloads peaking at 70 in early November. Revenue trends showed significant peaks, with the highest weekly revenue reaching approximately $978 in mid-December. The game maintained a steady performance with revenue figures hovering around $300-$800 for most of the quarter.
For more in-depth insights and detailed analytics, visit Sensor Tower.